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Category: COMD1100 (Page 13 of 15)

Urban Artifacts: Phase 4

At first I must say i was a bit annoyed and confused about this project. We were basically taking pictures of garbage and stuff.  Now I know that it’s because, I didn’t understand a thing and the concept of ambigus and obvious just gave me a headache. However as I started listening and paying more attention to the lesson i got it. And I started enjoying this project when we were making the six compositions because you got to be creative and make basically anything because therw are so many things that a person can see from a single picture. If I had to change something would be add more to my obvious pictures because, I do feel like they are just to simple. I wanted them to be minimal but minimal isn’t always good. I would add more to the pictures or change the position of my obvious objects.

Phase 1: https://openlab.citytech.cuny.edu/schmerlerspevackfylcfa16/2016/08/31/urban-artifacts-phase-1/

Phase 2: https://openlab.citytech.cuny.edu/schmerlerspevackfylcfa16/2016/09/17/urban-artifacts-phase-2-12/

Phase 3: https://openlab.citytech.cuny.edu/schmerlerspevackfylcfa16/2016/09/18/urban-artifacts-phase-3/

Sound Visualization: Phase 1

The sounds from the song “I’ll Show You” by Justin Bieber starts off as constant and extremely soft. I visualize the song starting in a circular pattern, and then exceedingly increasing in rhythm. The variety throughout the song appears to be repeating, but it also has a specific flow. In the song some sounds go sharp, following a flowing type of sound. I greatly understand the meaning of the song when I actually listen to the beat/flow. The intention of the artist is to get people to understand how he feels, and he surely does deliver the message. The songwriter had a goal of creating a raw beat, that allows the artist to express different emotions. People are extremely critical when it comes to Bieber himself, but without a question he made this song special.

The combination of the beat and the consistency went together well in the process. When creating rhythm and music in general, its important for their to be emotion. When creating the sketch I noticed the beginning of the song, had a clear visual. I sat and listened to the song atleast 3 times and this helped out a lot, The artist creates a sense of vulnerability, which also helps to make a song song better. This songs sticks out to me because I feel it shows how open and honest, someone can get, even when it isn’t easy to be.

Work Time: 1 Hour

 

 

 

COMD Class 8 | Line, Rhythm & Pattern

September 26, 2016

Materials Need for This Class:

  • Sketchbook
  • Pencils (wide range from 4h to 4B)
  • Inking pens
  • 9×12″ Bristol

Due this class:

  • Post your Phase 1 of Project #2 writing to the class blog. Comment on at least 3 other students posts. See Guidelines for specifics.

Review / Share

  • Review Elements & Principles for this project
  • Do you have anything to Share?

Demo

  • Thumbnail sketches How to / Why Video
  • Thumbnail sketching is important, because it’s a beginning place for brainstorming ideas. It allows you to quickly get your ideas down on paper. This should happen before you jump on the computer and go with the first concept that comes to mind. Thumbnail sketches are part of the Design Process, Phase 1: Discover. You can then refine your best sketches in Phase 2: Define. If an idea or message doesn’t work well in a sketch then it’s unlikely to work in a final design.

Lab

Staccato / Legato Pattern Mashup PREP

  • Take out a soft pencil #3B and your sketchbook.
  • Rhythmic Line Test 1: Listen to this song: Another One Bites the Dust and draw a line representing its rhythm across your first sheet of paper. Repeat and refine until you get a variety of interesting lines. How would you describe these lines?
  • Rhythmic Line Test 2: Listen to this song: Summertime and draw a line representing its rhythm across your second sheet paper.Repeat and refine until you get a variety of interesting lines. How would you describe these lines?
  • Patterns: Now create at least 12 thumbnails: 6 for Staccato and 6 for Legato. Using your rhythmic line tests as a guide, create 6 patterns that represents STACCATO and 6 patterns that represents LEGATO.  Continue to refine these patterns. Try varying the line weight (thick and thin) and the spacing (tight and wide) between the lines. Let the rhythm of the music dictate the look and feel of your patterns.

Homework

  1. Complete Staccato / Legato Pattern Mashup PREP (See Lab above).
  2. Materials needed next class: Sketchbook and variety of pencils — plus inking pens, 9×12″ bristol.

Download PDF

Urban Artifacts: Phase 4

This project wasn’t that bad. It taught me some aspects of photoshop, and improving my art skills. What I could have done better was being more aware of the work I’m suppose to do so that I can do them on time without hurry.

https://openlab.citytech.cuny.edu/schmerlerspevackfylcfa16/2016/09/12/urban-artifactsphase-1/

https://openlab.citytech.cuny.edu/schmerlerspevackfylcfa16/2016/09/23/urban-artifacts-phase-2-16/

https://openlab.citytech.cuny.edu/schmerlerspevackfylcfa16/2016/09/24/urban-artifacts-phase-4-12/

Urban Artifacts: Phase 2

Urban Artifacts: Phase 4

Throughout the course of this first project, there were so many things that I could have done better on or simply just prevented. I didn’t have all of the required materials, and I definitely didn’t use my time wisely. Even though I didn’t perform my best, there’s still a lot that I got out of this project. For example, I learned how to use Photoshop on a more advanced level. In addition to this, I learned how important it is to pay attention to even the smallest of details. When it comes to figure ground relationships, there are several things that can alter the way a person sees the image. Even if you see it in a certain way, there is no way to say that another person will see it as well. Even filling in the figure a specific way can mess with the original image and what you see. Just having an outline of the image creates a somewhat weak figure ground relationship  but once the image is filled in properly, the image begins to pop out more so than usual. You have to be really careful when making either an ambiguous or obvious figure ground sketch. One of the main things that I’ve learned is that when rushing to get something done last minute, the work you produce isn’t as strong as it could have been. Time management is also a very important part of creating good pieces of art.

https://openlab.citytech.cuny.edu/schmerlerspevackfylcfa16/wp-admin/post.php?post=6604&action=edit

https://openlab.citytech.cuny.edu/schmerlerspevackfylcfa16/wp-admin/post.php?post=7322&action=edit

https://openlab.citytech.cuny.edu/schmerlerspevackfylcfa16/wp-admin/post.php?post=7297&action=edit

 

Urban Artifacts: Phase 3

In this part of the project, we had to choose two of our best pieces of work from the collection of photoshop images. One that best represents Obvious figure ground and one that represent ambiguous figure ground. All we had to do was trace the outline of the images that we had chosen to recreate, and then fill it in with the brush pen. The hardest part of this phase definitely had to be inking the figures. It was very time consuming but in the end it turned out to be worth the wait as the recreated images resemble its originals almost perfectly.

20160921_043130-1   20160921_043145-1

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