Skip to content
City Tech OpenLab > Entertainment Project Management > Defining the Tour part 2

Defining the Tour part 2

This week we will be discussing touring the game.

Load in and load out for your touring locations

This first Video  describes how to use tech as an example to plan a day of load-in for your event. It breaks down a day of tech by the hour and by crew.

  1.  This week your task is to create a schedule of what one week in the tour looks like including one week of gaming updates. Each team should concentrate their efforts on the location they are assigned to. You are updating the game, loading in the display, running the event, uploading the play results to the WWW and loading out the equipment into the truck. The goal of each location is testing a new version of the game.
  2. Update the shared spreadsheet on google drive for your assigned location. Be sure to put your names on every sheet you edit to earn credit for your work.
  3. Turn in updated rider.(show-rider-examplefa2023)

Rubric for this assignment is below

DescriptionIgnored=0idea attempted=550% complete= 10 100%=20
Headers on all sheetsTeam nameTeam members namesall complete
Materials sheetignoreditems listeditems with links listedtotal transfers correctly to the totals sheet
Labor sheetignoredone plan for load-in, tech, run and strike are includedall crew listedtotal transfers correctly to the totals sheet
updated online shared spreadsheetno work done1 sheet completed2 sheets completed2 sheets completed with power point turned in