All Final Files: http://bit.ly/2jXq3Jd
Author Archives: Umar Alam
Sophos Academy – Python Game – Final
All Final Files: http://bit.ly/2jXq3Jd
Sophos Academy – Game Flow Map – Final
All Final Files: http://bit.ly/2jXq3Jd
Python Codes – Umar Alam
Main Game Code is contained in the file named SophosAcademy.py
Other files are separate parts of the Main code.
Access them here:
Sophos Academy – Game Design Document Draft
IN PROGRESS
Sophos Academy – Game Flow Map (In Progress)
Game Design Document – Role Distribution
Group
- Analysis: Video Game Narrative
- Project Description: Walkthrough (Consult)
Akash – Proofreader
- Analysis: Target Audience
- Analysis: Delivery Platform
Junxing
- Game Design Document: Introduction
- Project Description: Conceptual Art
Nick
- Analysis: Review of Competing Games
- Project Description: Walkthrough
Thanvir
- Design: Player Characteristics
- Design: Game Mechanics
Umar – Editor
- Analysis: Video Game Narrative
- Design: Challenge
- Project Description: Visual Map of the Game
Story Functions
Three Parts of the Story which can be placed in Functions: 1. The Background Information of Sophos Academy 2. The Chem Lab Incident 3. The Puzzle Cube Room The code in Progress: SA - Functions 10:27
Sophos Academy – Linear Story
Ending needs work.
Sophos Academy
Game Idea:
The world’s top students attend Sophos Academy. As the Caretaker, you must fulfill your daily tasks. However, this year is Sophos Academy’s Quinquennial Competition. The students are determined to prove they’re the best at what they do, leading to venturous projects. Some students overreach which can lead to disastrous consequences. You must patrol the School to keep students within their reach of capabilities, protecting Sophos Academy.
The students tend to stay within their subject of proficiency when it comes to socializing. Sadly, they all view you as the bottom of the social hierarchy even though as The Caretaker you are required to be proficient in many subjects. This allows you the skills to prevent the students’ projects from going awry. Navigating the school, it’s your job to identify anything which may be destructive. Your choices for the day’s tasks can affect the outcome of other students’ projects, for better or for worse.
Logline:
In Sophos Academy, The Caretaker is faced with preparing the School for the Quinquennial Competition and must keep the Students’ venturesome projects from accidentally razing the School.