Author Archives: amy lin

fold game story

Act One Beginning:

Dylan wakes up in the orphanage on a typical day. He goes about waking the rest of the kids up. Then he heads to the kitchen and makes omelets. After breakfast he takes the kids out for grocery shopping. After going out for walks Dylan sees children with their family and is eager to find out who he really is. He becomes upset and goes back home without buying groceries. He arrives back at orphanage and runs to the window near the kitchen and starts crying. The caretaker heard crying noises and goes to take care of Dylan. He explains his problem to the caretaker.  She told him that he was special and if he really wanted to know the answer to his question then he has to go find the hermit that lives in a cave. Satisfied by this answer he begins making preparation for the journey to the hermit and goes to sleep early. In the middle of the night though a major storm hits the town and destroys the orphanage.

Act Two Journey:

Dylan wakes up with the sun beaming down on him and looks around to see that the orphanage was destroyed. He helps the other kids get out of the disaster safely. He gathers what he can from his preparations and starts is journey. He heads into the forest behind the orphanage and immediately feels someone following him. He looks around and is immediately attacked by a small troll. Dylan uses his paper supply to defeat the small troll, and gathers the trolls paper remains. As soon as he finishes he is immediately attacked by another one. This time it is a medium troll, but he is caught off guard and decided to run instead. While running he encounters a bigger troll. He runs faster towards the mountains. He sees an elderly figure and yells for help. The elderly figure guides Dylan to his house. Dylan interrogates the old man and the old man reveals himself as the hermit. The hermits send Dylan to go see the king in his palace in Paris, France.

Act Three Ending:

Dylan makes his way to Paris and finds the entire city in battle. Determined to find his father he heads into town and encounters a few French army soldiers and they attacked him. Dylan decides to fight them and kills all of them. He picks up the paper from the soldiers remains. He goes further into the city and encounters king’s guards. Dylan explains to the guard that he wants to meet the king. The guards not believing him attacks him. Dylan subdue the guards and heads into the palace. He encounters the king sitting in his throne and reveals who he is. The king and Dylan unites and France wins the revolution.

 

Fold

Dylan is a 15-year-old boy that comes from a paper world, where he himself is made out of paper and everything around him. Dylan lives in the time of the French Revolution where everyone is ranked by classes and the king ruled everything, making the commander pay taxes. He is an orphan and stays in an orphanage in a small town in France. After going out for walks Dylan sees children with their family and is eager to find out who he really is. He wants to know who his parents are, his background, and why did he end up as an orphan. One day the caretaker of the orphanage saw how sad he was and he explained his story. She told him that he was special and if he really wanted to know the answer to his question then he has to go find Zeus, a god that lives in a cave.

Then one day a storm hits France and ruined almost everything even the orphanage. Will Dylan stay to help rebuild the orphanage or will he start his mission?

During his mission the only thing Dylan carries with him is papers. He has an endless amount of papers. During his journey he meets a lot of obstacles. For example, accidents, getting called by the king, escaping the guillotine, surviving through storms, beating the dragons, and etc. In order to survive Dylan has to make origami swords or anything that will defeat his opponents.  Will Dylan be able to fold his way to survival and find the answers to his questions?

Paper World

My game is about a boy named Dillan who is paper made and is from a paper world. The only thing Dillan carries with him is papers. Dillan lives in the time of the French Revolution where everyone is ranked by classes and the king ruled everything, making the commander pay taxes. Dillan does not know his background, where he came from, who is parents are, and what happened to them. In order to find the answer, he has to go to this cave where a god lives. Only this god can give Dillan his answer, but during his journey, he meets a lot of obstacles. For example, getting called by the king, escaping the guillotine, surviving through storms, beating the dragons, and etc. The only item Dillan carries are papers and he has to fold his way to survival.

Hobby Algorithm

How to take shop online

Step 1: Get your computer, tablet, phone, or any device that allows internet access.

Step 2: If the device requires a password open it.

Step 3: Find the search engine icon. For example, Safari, Google, Firefox, etc.

Step 4: Go to the search bar and type in your favorite place to shop at.

Step 5: When you are there start placing the items you like into your cart by selecting your size and then clicking place into cart.

Step 6: When you are stratified with your shopping cart, go to the cart picture which is usually located on the upper right corner and click check out.

Step 7: Fill out your shipping information and then click next.

Step 8: Then it will ask you to fill out your billing address and information.

Step 9: Click next and then view and confirm your order.

Step 10: Lastly, place your order and wait for it to arrive.

Albano worksheet response

  1. In your own words, explain the difference between a parser interactive fiction game and a choose your path interactive fiction game.

Parser interactive fiction game is an adventure game without graphics and is a story telling game. Choose your path interactive fiction game is a game book where they give you different choices that you can pick. This is also more suitable for kids.

  1. Name an example of a parser game.

An example of parser game is Zork I.

  1. Name an example of a choose your own path game.

An example of choose your own path is Sugarcane Island.

  1. Why does she say interactive fiction virtually died out in the mid-1990s?

Interactive fiction virtually died out in the mid-1990s because of competitions like the annual IF Comp which resulted in artistic innovation.

  1. Why does she say poetry is an important element of interactive fiction writing? What example does she use?

Poetry is an important element of interactive fiction writing because in the games words are all that is used and the right words have strong meanings. The example she uses is from “with those we love alive.”

  1. Why does she say that ambiguity is not only unavoidable but also necessary?

Ambiguity is not only unavoidable but also necessary because there is not enough space in a game for all of the details like texts and graphics and that is when the player fills it in with their imagination.

  1. What’s important about complicity?

Complicity is important because in an interactive fiction game the goal is to have the player interact with the story.