Working method

Digitally-

I would like to do both traditionally and digitally. I would like to do the concept sketches traditional. Since i feel like i should use my skills for that traditional. While i want to do the fina and character designs digitally. I want to do it digitally because i think it would look nicer in digital. While i also want to do digital because i feel like that’s my stronger point. Also i want to work in that digital because what i want to be after i finish college is be a game designer. Since they always work in digital, i want to work on my skills more digital. So i could get better at, so when the time comes, i could get the job i want.

 

 

 

 

 

Working method

All the post from muddy colors where all great, and helpful. I would love to use the same process as Norman Rockwell, because I love all his paintings and would love to produce some work that looks like his. But for this project, the steps I will use is: 1. Rough sketches 2. refined sketch inked 3. Digital value study 4. Digital final color

working method

Since I’m not much of a traditional drawing type of guy I would like to do most of my work digitally. In my past projects my digital ones stand out the most and seem to catch a lot of attention. Once I’m really done with my concept sketches in 11×14 paper, that’s when I’ll trace it, scan it and add the details digitally. I’m very comfortable with Mangastudio and somewhat comfortable with Photoshop CC but I know one does better than the other on certain things, meaning I’ll use a combination of both programs. There’s a youtuber called KNKL that is a video game character designer and does all his work on with a tablet and the Adobe softwares. He’s really cool and passionate about teaching others how to draw and the time it takes to make a really good piece. Never rush an art piece because it will never go your way. He’s my inspiration to do things digitally so he’ll somewhat guide me in that sense.

Hyejin_References and Working Method

As Howard Lyon mentioned on his blog post, mostly my work is going to be combination of Photoshop and transitional drawing skills. In other words, on the value study stage, definitely I will use Photoshop, and on the detailed sketch stage, I will grid off my concept sketches and draw again on the 11*14 paper using the grid as a guide since I did concept sketches on 8.5*11 papers by mistake. It’s because if I just scaled them up and print them out, the result can miss a lot of little touches. Obviously my final result will be used transitional painting skills : watercolor mixed with white and black gouache or acrylic paint.

 

<Revision of Concept Sketch>

img_0297img_0296

When I saw  Scott Brundage’s selfies for his paintings, he just add some photos of him onto his painting directly using Photoshop. So I decided to put my reference photos onto my concept sketches and add some comments for textures(fabric), brush stroke, color palette, and overall style.

<Color, Brush stroke and Materials Refs>

Material : watercolor mixed with white acryliccolor-refs_2 color-refs

Also, for my figures and backgrounds, basically not only I found bunch of images from Google, but I took a lot of selfies, and referred some tutorials.

<Figures(face expression) and background Refs> figures_refs_1 figures_refs_2

img_2046 img_0781 img_0267

Mostly I found about creases on clothing.

<Tutorial : Clothing folds(Wrinkles)>

d73f791ba025350d14394d7d3aaffee6

<Tutorial : Clothing folds(Shirts)>


<Tutorial : Drawing Hoodies>

<Tutorials : Rope Drawing>

Working method

http://muddycolors.blogspot.com/2014/04/process-to-people-part-1.html

 

Working traditional

Reading this blog post of different techniques was kind of cool.One aspect of sketching that spoke out to me was detailed sketching and value sketching because that’s where i’m most comfortable when creating a piece. Even it is said to start off simple with line drawing I personally like to get into details as soon as possible. It is helpful to have simplify drawing and then, go in but I get carried away sometimes. For this project I would like to work traditional because that’s my bread and butter. Digital has to be done either way , but I feel limited doing a digital piece as I like to do my values with some paint and brush it feels more authentic.

Being my own worst critic

Looking at  my drawings I can tell you that I need improvement with my proportions and perspective. There are some point while drawing I get really lazy and say what the heck and go with the flow. Watching these tutorials helped me realized that you shouldn’t rush art or any flow of ideas because it’ll just come to you. I mostly watched Proko’s video of proportion because enjoy all of his videos as it is enjoyable to watch and also helpful . So what I need to do now is stop being lazy and bullshitting  with my drawings and actually put everything I’ve learned to good use.

Proposed Working Method

http://muddycolors.blogspot.com/2012/08/goddess-of-antiquity-process-breakdown_17.html

The process I would like to use is basically start of with thumbnail sketches pick my best one and then use lines and shading. But mostly shading. Instead of painting, my ideal was to basically convert my illustration digitally because I feel as if my art work is stronger in digital work. My main focus on my illustration would be the characters and indicate which character or subject is more dominate. In other words as it was shown in this picture by Eric Fortune. In this illustration, the author demonstrates that the most relevant or the main focus of this picture would be the subject that’s standing over the objects that’s on the floor. That’s how I want to show in one of my concept sketches. My main focus will be more on the subjects then the surrounds so that’s why you would see more details on the characters then in the setting. Just like concept 2 is showing.

big

concept-2-revisionsconcept sketch 2

Be your worst own critic

 

 

When watching these tutorial videos, my main focus would be learning how to draw one of my concept drawings in a worms eye view and a eye level shot. I found it very interesting to use worms eye view because it allows the audience to see what subject in the illustration is more dominate then the other and that’s what I’m going for. There were times when I would use a eye level view for my illustrations but for some reason it turned out that eye level views don’t workout out for all drawings. In other words what I’m trying to say is , there will always be one specific angle that will best fit a drawing depending the setting. For instance, I did a revised version of one of my concepts using a worms eye view.

alien-confronts-the-2-pigsOriginal

 

concept-2-revisions

Revision

me

I would use this also as one of my reference to create my concept sketch.

Giulia Bentoglio: Proposing Working Method

Proposing Working Method: Digitally 

My Overall Proposal for this project would be to work Digitally. Although im a beginner on Illustrator, I am a very fast learner. I have done multiple projects Digitally, which they come out really well done compared to when im attempting to color my drawings in myself in manual. Besides Working digitally would be much faster since I do own a Tablet that will give me the extra lift.

Examples:

chess the-perfect-day

crimson-secrets illegals stars-shiver