Faculty Commons at City Tech is looking for design interns!

Faculty Commons at City Tech is looking for design interns for the Spring 2017 semester. This is a paid opportunity! If you are interested, please apply by using the provided link below:
https://goo.gl/forms/XyfJDjpSVsfqYbq72
If you have any additional questions, please see the FB post and comment below.

Really GREAT Opportunity! Make it happen!

 

 

Working Method(s)

For a while I had was looking around to see how I could fix certain aspects of Persephone and Hades. Wether it was facial expressions of Persephone when she gets scared, or something as simple as hands or hair movement in perspective of the rest of the body. I came across some very useful things, some of which I didn’t expect to be helpful.

Hades eye reference

Hades eye reference

scared face

scared face

scared face 2

scared face 2

grabbed

grabbed

hand positions

hand positions

facial expressions 1

facial expressions 1

hairstyles reference for Persephone

hairstyles reference for Persephone

hair movement

hair movement

facial expressions 2

facial expressions 2

facial expressions 3

facial expressions 3

treasureplanetdopplerexpressions1

head positions

Foreshortening/ worm's eye view reference

Foreshortening/ worm’s eye view reference

demon eyes

demon eyes

eye

eye

unknown

demon eyes 2

from all of these, I did a few tests

 

Working method

My working method is traditional, (watercolor paint, ink and color pencils ) I do work in digital but for this work ,it is better to do tradition since i feel better with it that other media . First I will draw it in pencil ,then ink the outline . After that, I use watercolor paint for the rest and last I use color pencil for the skin and color to pop out . But I also want to get better in both traditional and digital

references:

 

Proposed Working Method and References

Working Method:

I would like to complete this assignment digitally. While I can sketch traditionally, my coloring skills are stronger in digital form. Therefore, my digital work has a more finished look as opposed to just sketching. Also, I am very comfortable working with Autodesk Sketchbook, Adobe Illustrator, and Adobe Photoshop since all of my assignments up to now have been completed in those programs. As such, I plan to complete concept sketches traditionally in pencil, scan them, and refine them digitally.

References:

*Creature Illustrations by Terryl Whitlatch:

6eabd90d0a21679aa2cc0a30426739c9

*Female Gestures by Rui Komatsuzaki (Scans from the Danganronpa Fan Book):

18 19 20 59

Working method

Digitally-

I would like to do both traditionally and digitally. I would like to do the concept sketches traditional. Since i feel like i should use my skills for that traditional. While i want to do the fina and character designs digitally. I want to do it digitally because i think it would look nicer in digital. While i also want to do digital because i feel like that’s my stronger point. Also i want to work in that digital because what i want to be after i finish college is be a game designer. Since they always work in digital, i want to work on my skills more digital. So i could get better at, so when the time comes, i could get the job i want.

 

 

 

 

 

Working method

All the post from muddy colors where all great, and helpful. I would love to use the same process as Norman Rockwell, because I love all his paintings and would love to produce some work that looks like his. But for this project, the steps I will use is: 1. Rough sketches 2. refined sketch inked 3. Digital value study 4. Digital final color

working method

Since I’m not much of a traditional drawing type of guy I would like to do most of my work digitally. In my past projects my digital ones stand out the most and seem to catch a lot of attention. Once I’m really done with my concept sketches in 11×14 paper, that’s when I’ll trace it, scan it and add the details digitally. I’m very comfortable with Mangastudio and somewhat comfortable with Photoshop CC but I know one does better than the other on certain things, meaning I’ll use a combination of both programs. There’s a youtuber called KNKL that is a video game character designer and does all his work on with a tablet and the Adobe softwares. He’s really cool and passionate about teaching others how to draw and the time it takes to make a really good piece. Never rush an art piece because it will never go your way. He’s my inspiration to do things digitally so he’ll somewhat guide me in that sense.

Hyejin_References and Working Method

As Howard Lyon mentioned on his blog post, mostly my work is going to be combination of Photoshop and transitional drawing skills. In other words, on the value study stage, definitely I will use Photoshop, and on the detailed sketch stage, I will grid off my concept sketches and draw again on the 11*14 paper using the grid as a guide since I did concept sketches on 8.5*11 papers by mistake. It’s because if I just scaled them up and print them out, the result can miss a lot of little touches. Obviously my final result will be used transitional painting skills : watercolor mixed with white and black gouache or acrylic paint.

 

<Revision of Concept Sketch>

img_0297img_0296

When I saw  Scott Brundage’s selfies for his paintings, he just add some photos of him onto his painting directly using Photoshop. So I decided to put my reference photos onto my concept sketches and add some comments for textures(fabric), brush stroke, color palette, and overall style.

<Color, Brush stroke and Materials Refs>

Material : watercolor mixed with white acryliccolor-refs_2 color-refs

Also, for my figures and backgrounds, basically not only I found bunch of images from Google, but I took a lot of selfies, and referred some tutorials.

<Figures(face expression) and background Refs> figures_refs_1 figures_refs_2

img_2046 img_0781 img_0267

Mostly I found about creases on clothing.

<Tutorial : Clothing folds(Wrinkles)>

d73f791ba025350d14394d7d3aaffee6

<Tutorial : Clothing folds(Shirts)>


<Tutorial : Drawing Hoodies>

<Tutorials : Rope Drawing>

Working method

http://muddycolors.blogspot.com/2014/04/process-to-people-part-1.html

 

Working traditional

Reading this blog post of different techniques was kind of cool.One aspect of sketching that spoke out to me was detailed sketching and value sketching because that’s where i’m most comfortable when creating a piece. Even it is said to start off simple with line drawing I personally like to get into details as soon as possible. It is helpful to have simplify drawing and then, go in but I get carried away sometimes. For this project I would like to work traditional because that’s my bread and butter. Digital has to be done either way , but I feel limited doing a digital piece as I like to do my values with some paint and brush it feels more authentic.