Professor Jennifer Sears-Pigliucci
jsears@citytech.cuny.edu
Office: Namm Building, Room 503
Virtual Office Hours: Zoom
Days and Times: TBA
What are office hours? Or, email me anytime!
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Ursula C. Schwerin Library
New York City College of Technology, C.U.N.Y
300 Jay Street, Library Building - 4th Floor
Acknowledgments
This course is based on the following course(s):
Julio’s main question is how close are we to achieving virtual reality and does anime have a positive or negative impact on people? His second source stood out to me because the source explains how anime is having a positive impact on people. It’s a worldwide success since people enjoy it. The way he also wrote it made me as a reader more interested in his topic. He did a good job on his conclusion because he summarized his research and explained how he was able to answer his questions. He did a very good job on his assignment but he is missing his 4th source. Also his title is good, it makes readers want to read more about his topic.
The main question for Julio is how close we are to realizing virtual reality, and does animation have a positive or negative impact on people? His first source can easily affect me, because people nowadays are really easy to indulge in virtual networks. Take video games, for example, many people will never be able to quit after being addicted to video games. People who are addicted to games will affect learning efficiency, and some people even stay up late to play games. Lead to lack of sleep, thereby affecting health. Being obsessed with virtual networks for a long time has led to fear of facing real life. Not confident in real life.