Sensor Tiles Project: Unity Team: Frank & Dwayne – Testing Game Mechanics

For today, we worked on implementing gameplay mechanics such as lighting and camera control. We also worked on some of the python script for the purposes of creating character movements that will respond to when the player moves their character. In addition, we have working to create the environment via construction of the walls, textures, and enemy models to be used in the game.

Our next step is to continue working on our Python script as well as the environment as well as the lighting and the sounds clips that can be implemented into the game.

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