Today we debugged Miles processing program and now it is easier to read and it more efficient. We have the system to semi-functional state. Currently the only issue is the need for a method that describes when the tiles was pressed or not pressed.
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Recent Posts
- How to!
- Sensor Tiles Project: Unity Team: Frank & Dwayne – Beginner’s Guide For Blender & Unity
- Sensor Tiles Project: Unity Team: Frank & Dwayne – Creating The Beginner’s Guide For Blender & Unity
- Sensor Tiles Project: Unity Team: Frank & Dwayne – Plugin Wars & Continuing Work On Our Game
- Final dance of this semester
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- Remy Octavian Cucui on Progress
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