For today, we have incorporated all of our assets from our small horror game that we have been working on for our Interactive 3D Programming class with Professor Baker into Unity. We have decided that it was a good idea to work on the game during that class and show that everything that we can do with Blender we can also do with Unity. Plus, we have also begun testing different ideas for our game such as themes, colors, objects, and possible music to be used for when we test the environment for our game.
Our next step is to continue this process on Monday.