Sensor Tiles Project: Unity Team Frank & Dwayne – Blender Into Unity Workflow

For today, we have conducted research as to how we can work on an object created and started in Blender and then import those objects into Unity to continue the workflow.

Thus far, we have been creating our own video to demonstrate this process. However, for the time being we will be using this video as a reference to convey our purpose for the video we will create.

Our next step is to conduct research into creating and moving assets interchangeably between Blender and Unity and understanding how we can use the unique strengths of each software to further our progression of this project.

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