davidsmith’s Profile

Faculty
Active 2 days, 3 hours ago
davidsmith
Display Name
davidsmith
Pronouns
he, him
Title
Professor
Department
Entertainment Technology
Office Location
N621
Academic interests

Music Composition, Virtual Orchestra, Blended Reality, Immersive sound, Interactivity, Virtual Environments, games-based learning, Interprofessional Education,

Bio

David B Smith is a professor in the Department of Entertainment Technology.
He was founding chair of Entertainment Technology, and then Dean of the School of Professional Studies.
He is active as a composer, sound designer, violin machine operator, and inventor.
He is particularly interested in the integration of activities across as broad a spectrum of stakeholders as possible

Work Phone
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Email address

My Courses

MTEC 1102-HE90 PRODUCTION PRACTICES SPRING 2024

MTEC 1102-HE90 PRODUCTION PRACTICES SPRING 2024

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

Music Synthesis and Sampling

Music Synthesis and Sampling

This hands-on course explores the principles of sound and note generation in music technology. Study begins with an investigation of the historical and theoretical backgrounds of synthesis. Students will then learn how to program on a variety of different synthesis and sampler engines using additive, subtractive, AM, FM, wavetable, granular and modeling synthesis techniques. Work will include both software and hardware based systems. The second half of the course covers topics and principles of digital audio sampling as it applies to music technology. Students will engage in a variety of activities including sample creation, editing, looping, reference pitch, file formats, and import/export. Once these building blocks are created, they will be integrated into keymaps, instruments, patches, and banks. During the process, students will explore differences between sampler engines and techniques and identify the pros and cons. The course will conclude with a presentation of student’s work to the class and instructor.

Introduction to Entertainment Technology

Introduction to Entertainment Technology

An introduction to the live entertainment technology industry including working methods; processes, equipment and facilities for theatre, opera, dance, concert productions; theme parks; themed retail; cruise ship venues and corporate special events. Related current events and career opportunities will be discussed. Attendance at several of the type of events listed above is required.

My Projects

The Open Road

The Open Road

The Open Road is our place to highlight all that’s possible on the OpenLab. Join now to keep up on OpenLab news, events, and updates. Check our weekly In the Spotlight posts for a glimpse into the incredible work being done by City Tech students, faculty, and staff. Follow OpenLab News for announcements and site updates. And see our OpenLab Calendar for office hours, events, and workshops. You can find our workshop schedule and signup for workshops here as well. The Open Road is also a place for the OpenLab community (meaning you!). We would love your feedback, insight, and comments. Please send along anything on the OpenLab that you love! We are always available for any questions you might have. Email us anytime at openlab@citytech.cuny.edu!

Blended Shadow Puppet Project

Blended Shadow Puppet Project

Repository for planning and information for multi-year blended reality Wayang theatre project

OpenLab Committee

OpenLab Committee

A private working space for the OpenLab Committee.

Office of the Provost

Office of the Provost

City Tech’s Source for Academic Affairs Information

The Story of Eva Lewin

The Story of Eva Lewin

Finding goodness in people, the story of Eva Lewin, a Holocaust survivor, as told by Joanne Lewin-Jacus who shares her courageous mother’s journey from Nazi Germany to America.

My Clubs

Student Government Association

Student Government Association

The Student Government Association is the representative body for students. We are responsible for recommending student activity fee allocations, shaping policies affecting student life, coordinating extracurricular events and chartering new organizations. Feel free to contact SGA President, Lucas Almonte, with any questions, suggestions or concerns. He can be reached at SGAPresident@CityTech.Cuny.Edu If you wish to start a club on campus contact SGA Vice President, Sylwester Dombroski, at SGAVP@CityTech.Cuny.Edu

City Tech Theatre Life

City Tech Theatre Life

CityTech Theatre Students and Faculty Brainstorm Archive Chat Post