Author Archives: J.Seda

Final Project Prototype!

Here you go. The video really doesn’t explain much because there is no sound so i’ll pretty much just explain it now.  You are an ambulance and your goal is to collect the Red Cross supplies and deliver them to the hospital while dodging obstacles. Simple.

John Maeda, “Time,” p. 22-31.

In my opinion, in order to shrink time when a user interacts with an interface, you need to give the user some sort of shortcut to the interaction. I don’t mind a machine making choices for me, but I won’t make it to the point where machines are doing everything for me. If we dedicate our lives to machines doing everything for us, the world would turn out horrible in my opinion. Machines don’t have common sense and only do what they are programmed to do, which means that people have to make more machines to do other tasks which means a waste of more resources. A simple way for me to save time is to have someone else do the task for me. In more serious situations, I would always find shortcuts to mostly everything I do in life because of my lazy self. It seems the lazy man will always find a faster way to do something because of how lazy he is.


Edward R. Tufte, “Graphical Excellence,” p. 13-25.

The first map picture of page 17 seems to show all types of cancer for white females and is age-adjusted rate by country for the years 1950-1969. Just looking at the picture completely confuses me. It tells me at the bottom left what it is suppose to show, but I don’t see how it shows it. All I see is the United States shown with grey and black marks around certain parts of the country. The least the picture could do is label the colors to show what they suppose to mean. I think that there are too many types of designs that have me paying attention to the aesthetics other than the information. Mostly, this isn’t a problem for me because I like to look at nice things more than reading what’s on the nice things. An example would probably be statues or monuments. I think that people pay more attention to how nice the statue looks more than the information written on the bottom of it.

John Maeda, “Emotion”

What do you think of Maeda’s observations on simplicity and emotion?

Maeda’s observations are very interesting. I agree with when he says that emotional intelligence is now considered an important aspect for leaders and that expression of emotion is no longer considered a weakness. The way I see it, if you don’t show any emotion, that is considered a weakness. It shows that you don’t care what happens and people would walk over you like nothing. To be honest, I really didn’t get much out of this reading besides that we should express emotions through certain ways such as text and mouth to mouth.

How can designing for emotion foster engagement?

Lets say for example you have a pencil and a feather and ink. People in this generation would most likely pick up a pencil to write with because it is more familiar to use. Designing for emotion is a good way for people to become familiar with certain things.

Is there an object or design that you are attached to?

It seems that I may be attached to my phone. No matter where I am, if my phone rings or beeps or vibrates, I immediately go check it, no matter where I am. This seems to be a big problem and could probably make myself look unprofessional.


Justin Seda – Psychopathology of Everyday Things

I found the reading kind of strange that people get confused and need help using everyday items. Some people expect that mostly all the technology they use in their life require no thinking at all. That’s just silly and you should always think before you act when it comes to technology usage. This reading reminds me of the time when I was just a little kid and i got a Nintendo entertainment system. When my parents got it out of the box and handed me the controller, my little mind couldn’t comprehend all the buttons on the controller, and it only had two buttons! All i had to do was think for a second and start the use the controller, then i got use to it. Fast forward to when the Nintendo Gamecube came out and to my surprisel, i was at that point again where i didn’t have no idea how to use the controller. Comparing the original NES controller to a Gamecube controller, the NES controller had 2 buttons and a directional pad while the gamecube controller had 8 buttons that were all over the place. You would have an easier time understanding a controller with 2 buttons compared to 8 buttons. Even today i still have trouble using a gamecube controller because of the bad organization of the buttons on the controller, but it is a good thing that i don’t use the gamecube anymore. Today’s controllers are much simplier; not 2 button controllers, but more organized and easier to understand.