Worksheet for GDV talk by Heather Albano
- In your own words, explain the difference between a parser interactive fiction game and a choose your path interactive fiction game.
Ans: A Parser interactive fiction game is a game where the player has a choice using the text and coding of how the game should be.
2.Name an example of a parser game.
Ans: Zork 1
3. Name an example of a choose your own path game.
Ans: Sugarcane Island by Edward Packard
4.Why does she say interactive fiction virtually died out in the mid-1990s?
Ans: Interactive fiction virtually in the mid -1990’s died out because of competitions .
5.Why does she say poetry is an important element of interactive fiction writing? What example does she use?
Ans: Poetry is an important element of interactive fiction writing because it is with carefully chosen words that we build games and makes it more fun for the users. For eg: With those We Love Alive.
6.Why does she say that ambiguity is not only unavoidable but also necessary?
Ans: Ambiguity is necessary for storytelling so by being ambiguous, lets players use their own imagination tell a story.
7.What’s important about complicity?
Ans: Complicity lets the player control the game’s outcome.