A City Tech OpenLab ePortfolio

Author: Anita Giraldo (Page 2 of 2)

Hi, I'm Professor Anita Giraldo. I teach and write courses in design, photography, design theory and creative project management in the Communication Design department at the New York City College of Technology.

At City Tech, my signature project is the design, furnishing and implementation of The Pearl media study center, a $5M capital project funded by the New York State Department of Education and coordinated by the New York State City University of New York.

Before coming to City Tech, I have worked as an installation artist, designer and fine art print maker. My work has been and continues to be exhibited nationally and internationally and has received funding on the city, state, national, international private level through grants, fellowships purchase princess and residencies.

Before that I was the sole proprietor of my own commercial photography studio where I executed numerous national advertising campaigns for fashion and still life clients and consumer catalogs.

Throughout the graphic arts industry I have been manufacturing director for international art magazines and production managed consumer magazines such as "Time Out New York,Art + Auction, Saveur and many others.

All of these experiences began shortly after I finished art school with my first job as an illustrated book designer in the Studio Book division at Viking Press/Penguin Books.

Design Influencers (formerly Design Heroes)

Course: COMD 1200 Graphic Design Principles II

Assignment: Two parts – Research and design an oral presentation about a significant designer, followed by creating a tribute poster for that designer.

Background: Design Influencers, initiated in 2015, served as an educational tool for students to learn design history while developing design presentation skills. It originated from the Layout Design project, a standard assignment in the second-semester design course.

Previously, the Layout Design Project involved redesigning a movie poster for a socially relevant film selected from a list. Students would watch the chosen movie, then, through scaffolded assignments, create a poster to master design concepts and techniques.

However, I believed students needed to cultivate an intrinsic design sensibility, the “It” factor. Drawing from my own design school experience, where I didn’t know the creators behind the designs I encountered daily, I introduced the Design Heroes project. Over time, it has evolved into Design Influencers and expanded to span multiple sections of the course.

Personal Reflection: My initial goal in creating this project was for students to connect with designers; to comprehend that design plays a role in everything they interact with daily; how it shapes their lives. I wanted them to realize that designers are behind their experiences and that a creative process realizes the work. I arranged visits for students to the Lubalin Design Center at Cooper Union, exposing them to designers from New York’s golden era of design. The center’s curator displayed original design pieces, which students had previously only seen in books or online. As a generous gesture, the curator extended COMD students a membership to access the center during their active student years.

After several semesters, I expanded the list of designers to encompass those outside the traditional canon. I conducted database searches to discover the work of designers who had been overlooked, discriminated against, or forgotten due to their exclusion from the “old boys club” of graphic design. Consequently, the project’s name evolved from Design Heroes to Design Influencers.

Instead of requiring students to choose from a list, I provided them with resources to find designers whose work resonated with them. This experience altered students’ perspectives on design by revealing both the evolution and persistence of the design canon. Importantly, it instilled in them the belief that they, too, could become designers, contributing to the contemporary graphic design canon.

Below, you can view some Design Influencer Presentations from students, though the selection was challenging due to the numerous excellent submissions.

Students were then directed towards creating the design elements for their interactive tribute poster. They initiated the design process by crafting a grid. Subsequently, we delved into topics of color and transparency, with students creating their own transparency color guides for their projects. Following these preparatory exercises, they received the poster specifications.

Displayed below are a selection of the final posters, though it’s worth noting that there were numerous outstanding submissions.

The project didn’t conclude with our section. It was expanded to include other sections and culminated in an exhibition at the Schwerin Library Vitrine.

Here’s one of the teaching documents I created for this project, emphasizing the use of transparency to enhance color statements without the need for extra colors.

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Future Plans

Continued work on my installation project, Finding the Sky.

“Finding the Sky,” a PSC-CUNY funded project is the exploration of a century-old narrative, centered on a resident’s life in a cow town on the Colombia-Panama border. The project uses video and sound footage, augmented reality software, and archived material to create a series of episodes that illustrate the passage of time, offering viewers a personalized experience through their devices.

The pandemic has changed the way this work is presented; moving it to an on-demand experience aligns with the current times. It also brings interactivity to a new level by delivering the artwork directly to the viewer’s device.

I’m focusing on aligning course content in COMD 1200, Graphic Design Principles II. The goal is to ensure that all sections of the course have the same learning objectives and outcomes, providing students with equal preparation and peer mentorship. This alignment is essential for the Sophomore Review, which is a critical project for advancing from the AAS to the BFA program.

Making course content more accessible is a central need. Recent communications from University Provost Wendy Hensel have emphasized the need for greater accessibility in educational resources. I’m exploring how to adapt my courses to accommodate students with different learning styles and abilities, such as those who use adaptive technology or require closed captioning. The goal is to create an inclusive learning environment.

I’m reapplying to CUNY’s OER publishing program with the aim of developing my OER first-year design course, “Diverse By Design.” This course is based on projects I’ve assigned over the years and has the potential to provide an innovative and inclusive learning experience.

Educator Professional Development

Being an instructor means that I need to be in a constant state of learning. Updating courses and keeping up with trendy content is just the beginning. Every year, our city tackles new challenges; I see an opportunity to become a better stronger teacher, in a more robust rigorous program that grows with the needs of our student body. Every course, every class has its own dynamic, and I’m sensitive to that. Just as new careers develop in fields unheard of just a few years ago, so must our program offerings. Sensitivity to a student population in flux needs to remain acute.

My recent improvement activities include:

WAC Fellowship and Certification , Spring 2023. My portfolio: Anita_Giraldo_Writing_Intensive_I_Certification_Document_Portfolio

OER Fellowship, Summer 2023. I modified and photography assignment for for online delivery. Please visit the ISO-Aperture-Shutter-Speed-Assignment

CUNY CourseDog Scheduling platform, Summer 2022. The COMD department is one of the first to fully automate their semester scheduling using the powerful CourseDog platform. The package is tied into CUNY1st and allows the department and the registrar to manage the shifting enrollment trends that have become commonplace since in-person education has returned post-pandemic.

• Participated in the Ethics Training Course (CETC ), 2023. The course which explains the ethical duties and responsibilities of public employees in New York State. Received certification.

Model Course Initiative Summer 2020. I participated in the initiative begun by Prof. Jenna Spevack to rewrite COMD 1200 Graphic Design Principles II for remote instruction.

• Kickstarter’s Crowdfunding Seminar, 2014. A 1-day seminar to ensure success in crowdfunding activities. With the experience gained, I was able to successfully raise over my goal of $10,000 for the completion of my multi-media installation, Steel Ice & Stone. My project was one of the most funded in the Conceptual Art Category at Kickstarter. https://www.kickstarter.com/projects/anitagiraldo/steel-ice-and-stone-relaunch

• Independent Study (in progress) : Meta (Facebook) Blueprint Advertising Certification Program, 2023, 2024. In the interest of directing traffic to my crowdfunding site on Kickstarter, I learned about using Facebook’s advertising tools for social media marketing in 2013. As Facebook, now known as Meta and includes other properties such as Instagram, Messenger and WhatsApp, has seen their advertising policies have change to reflect the evolving social media advertising universe and all its implications. I have reviewed their new policy documents for quality advertising on their platforms that include advertiser regulations to promote a safe and accurate social media advertising environment. I am working toward certification in order to teach these practices to our students in the Project Management Course, COMD 3507.

College Council Committee Member

• Served from 2023-2024: (Fall 2023 on Fellowship Leave) served in the College Council Curriculum Committee as the reviewer for Emerging Media Technology B.Tech Program Modification, Phase Two Curriculum Modification Proposal.

After the review of the 113-proposal, I made the recommendations and wrote the report presented to the final College Council meeting on 5/14/2024.

Please review the report:

https://docs.google.com/spreadsheets/d/1WGfs4K_OhKqD7_Y0GcL7oeNCVF2r27T6yegxTws7Q7U/edit?gid=0#gid=0. Line 98.

• Served from 2022-2023: served the committee as editor and designer of college-wide surveys to faculty and staff to assess technology needs. I redesigned the committee’s avatar for the committee’s OpenLab site.

At two consecutive year-end meetings, I presented the surveys’ findings in presentations I designed. Please visit https://openlab.citytech.cuny.edu/groups/college-council-technology-committee/

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