Monthly Archives: November 2012

Ahmad Woods, Phillip Zak, Michael Perez Game Project: Initialize!

Title of game
We don’t have a named settled but what were going to be working with is Trigger-nometry.

Game Concept

A third person action game with an over the top western motif.

Core Mechanic

You engage enemies primarily by shooting them with the main character’s revolver. The player can take cover behind constructs suitable for such throughout the environment to keep put of the line of fire. However enemy AI is very aggressive; they too can hide behind cover, they outnumber and outgun the player, and they consistently flank the player which makes hiding behind cover long periods of time a detriment. Thus dealing with enemies in a straight forward manner, how you would typically approach them in other games, can spell the player’s doom. To turn the tides in the players favor they’re gifted with a grappling hook that traverses the environment vertically allowing the player to reach high places quickly (within a limited range) which literally gives the player an upper hand on enemies. Taking advantage of angles that render enemies choice of cover useless is generally how the player will take out enemies and this can be achieved consistently through using the grappling hook to latch on to high places.

Paper Prototyping 

Big Bang Theory Game Group

Group members: Ian, Yoonshik, Rosa

The game we came up with is called Connectic. The game is a combination of connect four and tic tac toe. The person playing the game will need to figure out each move to connect the required amount of consecutive X’s or O’s on each board. As you advance to higher levels, there will be mystery bombs appearing to destroy your moves.

Game group

Members:

David Alvarado

Johnathan Alicea

Alexis Shuffler

Justin Seda

Bluestar

 

So for our game idea, we had decided to make a sort of puzzle game. It does not have a name at the moment. So the idea is that you’re a player in an underground abandoned facility and the motivation for progressing is that you have a device strapped to you that determines whether you live or die. To progress, you move up floors. Within these floors are rooms, each has a puzzle. You must solve puzzles to progress to the exit. There are multiple exits but each one is harder to reach as the next. Depending on the exit you take, the puzzles for the next floor becomes less or more difficult. We also took pictures so those will be linked shortly once this is posted.

Unnamed group (Gabby, Remy, Rich) post 1: Starting out

Alright, here’s the stuff we did! Me Gabby and Rich. Map drawn by Gabby, characters and buttons by Rich, crate and circle by me. Also, here’s our design document:

https://docs.google.com/document/d/10uAVcpBgY0lJvelRuw_MB2Kif7KnTNUqW5CiVzwOXYc/edit

I’m ecited!

Yoonshik, Bluestar, Rich – Survey Report

Survey Questions :

1. What kind of devices would you like to plug into this?
2. How often do you figure using a charger like this would be preferred or effective?
3. how much would a charger like this cost in your opinion? Is it really worth that price?
4. What would you like to add on to it?
5. What would you like to remove from?
6. Is using this cumbersome or time consuming?
7. How does it look or feel?
8. What would make this more comfortable?
9. Would you prefer another form of power source?
10. How would you describe this to someone else?
First Answer
1. My phone and ipad, maybe even laptop
2. As of ten as I am out. Not often
3. $40
4. Does it have USB?
5. No
6. No
7. Looks fine
8. Some sort of mechanism to attach to things a clip
9. Water
10. It’s a portable battery that you don’t have to plug in to charge
Second Answer
1. Cell phone, camera, battery charger, gps
2. 7/10(often)
3. $50-80
4. A way to know how charged my devices are from one screen
5. No
6. No
7. No
8. Ability to change screen brightness
9. No
10. A multi-source natural energy providing thing(generator)
Third Answer
1. Cell phone
2. I would probably use it every time I ride my bike
3. $60
4. No
5. No
6. No
7. It seems like it wouldn’t be too much of a problem
8. Change position of the solar panel
9. No
10. A portable charger

QPQ – Surveys

We created the QPQ Questionnaire, which we had four users complete for us.

First

  1. No
  2. Yes
  3. Yes
  4. 9
  5. 8
  6. 1
  7. No
  8. Clear, clean. White and blue.
  9. Simple, but not enough info/details.
  10. More info/details on buyers and give feedback on other people so they can be trusted.
  11. No.
  12. Yes.

Second

  1. No
  2. Yes
  3. Yes
  4. 8
  5. 8
  6. 2
  7. Yes
  8. Color scheme, ease of use, easy to read
  9. Add menu/home button
  10. Yes

Third

  1. No
  2. No
  3. Maybe if I had more stuff to trade. In which case some.
  4. 6 seems easy, don’t actually know
  5. 10
  6. 1
  7. Yes
  8. Red and black. That’s just me though.
  9. I have a wishlist!
  10. Make it work.
  11. Derp.
  12. Yes.

Fourth

  1. No
  2. No – bank transfers on phone
  3. Yes if it is secure, but I love free stuff
  4. Looks easy, 9
  5. Yes, maybe more ways to link between screens, 9
  6. Ungiven
  7. Try different tints, it will work
  8. -^
  9. Free stuff!
  10. Explain profiles better
  11. Nope!
  12. YES!

Noitatidem group (Ian, Remy, Rosa) post 4: Documentation

our questionaires!

https://docs.google.com/document/d/1_f8eKcceagTMAUL0N5RT_4QzMuE4hodsxnZgIgYNnZ4/edit

our doc!

:<

our video was corrupted. Sad day.

Blog Post 8 – Survey

Group Name: Disco Ninjas

Group Members: Ahmad Woods, Michael Perez, Philip Zak

Survery Questions:

Answers:

Survery 1

1. Yes 2. Yes, 3. Back Buttons, 4. It’s fine, 5. Next Class feature, 6. Its Style, 7. Back Button, 8. Clicking the menu to navigate, 9. It’s fine, 10. no

Survey 2

1. Yes, 2.  Yes 3. Yes, 4. Yes, 5. Straight forward, 6. Great interface but uses little space, 7. Avatar on all pages, 8. The colors and theme, 9. It works, 10. Good app

The people we surveyed liked our interface for the most part but would add small changes to it like a back button. The tests were essentially great to test it’s functionality.

We would add the back button.

 

Alexis and David: Light sensor survey

We had taken answers from two of our classmates : Justin, Ahmad and the CLT Wilmer.

Here’s the questions:

1. Does it work?

2. Is the function clear ad understandable?

3. How would you use this device?

4.Is it helpful?

5. Would this be helpful when using solar power?

6. Is it easy to use?

7. Where would you use this?

8. What didn’t you like about it?

9. What would you add to it?

10. Who would you recommend this device to?

 

Some of their answers can be applied to more than one question so I’ll be listing it that way.

Justin said:

1. Yes

2. Confused at first but more understandable after playing with it

3. Use it as a nightlight. With the battery installed, would use it for charging devices

4&5. 8/10

6. 10/10 super easy

7. In a garden, near a window

8. Nothing

9. More bulbs for output

10. Scientists, gardeners, and neighbors

 

Wilmer said:

1. Yes

2. Yes

3. portable charger

4&5. 7/10

6. Yes

7. Next to a window

8. No problems

9. Battery light indicator for when external backup is charged, waterproof, indestructable

10. Everybody

 

Ahmad said:

1. Yes

2. Obviously, labels needed

3. Gardening, positioning solar panels, a way to tell if his light bulbs at home are close to dying

4&5. Helpful in its own scale, moderately helpful

6&7. Very easy

8. did not like the LEDs as indicators

9. Would prefer a screen with a progress bar instead

10. Eco-people, Hobbyists. When battery is installed: Everyone.

 

We also have some video: