Albano Video Assignment
1. In your own words, explain the difference between a parser interactive fiction game and a choose your path interactive fiction game.
Parser interactive fiction games don’t have graphics and have a chunk of text and a cursor and the player types where they wish to go next and the game responds by telling them what they see. A choose your path interactive fiction game is where you change to a page in the book depending on what decision you decide to choose.
2. Name an example of a parser game.
Zork 1
3. Name an example of a choose your own path game.
The Adventures of you on Sugarcane Island by Edward Packard
4. Why does she say interactive fiction virtually died out in the mid-1990s?
She said interactive fiction virtually died out because of competitions .
5. Why does she say poetry is an important element of interactive fiction writing? What example does she use?
When words are all you have you spend most of the time to make the words powerful. An example is from With those We Love Alive.
6. Why does she say that ambiguity is not only unavoidable but also necessary?
The player has to fill in some of the details with their imagination. Decide where you want the player to fill in the those gaps.
7. What’s important about complicity?
Defined as a feeling of ownership in the plot. Complicity is part of giving the player actual choices and containing different ways to allow their choices to feel like a real choice.