The gaming industry does not have a social responsibility to depict certain social issues in their games. Games were created as a source of entertainment such as books, movies, tv shows, music, and more. They provide an escape from the real world and when a developer tries making a statement about political issues or makes social commentary more than they try to make an entertaining game it really defeats the purpose of what games were made for. When I play games I almost always expect them to be unrealistic but that is exactly why so many people like myself enjoy them, it allows us to dive into a world with situations that would never really be possible in real life. If we incorporate our real world social issues in a video game then it takes away from what video games simply are, an escape from the real world . The gaming industries only responsibility to society is to provide an entertaining escape from our day to day lives.
About
This OpenLab site accompanies Jackie Blain’s ENG 1101 course for Fall 2020 which is part of the First Year Learning Community “Game On, Python!” The Course Materials are here (Assignments, Resources, How-to Videos) as well as the Class Discussion blogs. We’re all about writing in multiple digital and analogue situations, for multiple purposes… and investigating and talking about issues by asking questions. Lots of questions.
To get in touch with Prof Blain, either drop me a text on our Slack channel or email me at DBlain@citytech.cuny.edu.
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image credits
Buzz Lightyear photo: Brett Kiger
Lightbulb: Announcements page 9/8/20
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Ursula C. Schwerin Library
New York City College of Technology, C.U.N.Y
300 Jay Street, Library Building - 4th Floor
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