Professor Woolley | BAM 70500-02 | FALL23

Category: Readings (Page 2 of 2)

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INVENTING COMICS

Understanding Comics is arguably the most important book of comics theory. It is a comprehensive toolkit for learning the language of comics. Since its publication in 1993, it has in many ways defined the genre.

However, are there considerations McCloud is missing?

How does it stand up after 26 years when viewed through a contemporary lens?

Please read this analysis of the work:

Inventing Comics: Scott McCloud’s Definition of Comics, by Dylan Horrocks (first published in the Comics Journal #234, June 2001

Understanding Comics has become something of a manifesto for many in the comics community. It constructs a way of talking about comics that affirms and supports our longing for critical respectability and seems to offer an escape from the cultural ghetto.

Crucial to that ‘way of talking about comics’ is Scott’s definition of the ‘form.’ In a sense he uses this definition to establish the limits of the territory which he will go on to explore – and claim – on behalf of the comics community. But like any definition, it is necessarily an expression of certain values and assumptions. By saying, ‘This is comics,’ Scott is really saying: ‘This is what comics should be; it is what we should valuemost about them.’ On the other hand, he’s also saying what comics should not be, and, by implication, what we should value less about them.

Let’s take a closer look at that definition, then, and see what it reveals about McCloud’s agenda, and what he (and his constituency within the comics community) value most, and least, about comics.

MAKING COMICS

The people I look to most in teaching the art of comics are Ivan Brunetti, Jessica Abel, and Lynda Barry. You’ll notice when you read this excerpt that some of the exercises are how we opened our class. (THANKS LYNDA!)

Please pay particular attention to her philosophy around the practice of observation and the relationship between the daily diary and life writing.

UNDERSTANDING COMICS

Chapters 1 & 2

Understanding Comics: The Invisible Art by Scott McCloud

Our first text is Understanding Comics By Scott McCloud. It is a comic book about comic books. McCloud, in an incredibly accessible style, explains the details of how comics work: how they’re composed, read, and understood.

Questions to Consider:

Chapter 1 – Setting The Record Straight – pp. 2

  • What is McCloud’s dilemma regarding comics as the book begins?
  • What’s the difference between pictures and comics?
  • According to McCloud, why isn’t it easy to define comics?
  • To what definition does he eventually arrive?
  • List the ancient civilizations that had some form of comics.

Chapter 2 – Vocabulary of Comics – pp. 24

  • What is an icon?
  • How does knowing what an icon help you “get” the author’s point about the “Treachery of Images”?
  • Discuss the concept of the universality of the cartoon: How/why does this concept help readers of comics? Do you agree with Scott Mcloud’s position that there is a universal icon?
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