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Monthly Archives: May 2013
Noah Ruede – 13.1
Map class Will create the images making up the maps, and include functions to display the sections, and to add a red shade to the corresponding area whenever an image in the category in the category selection area is moused … Continue reading
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Erick Asadobay H.W 12.2
Pseudo Code Array of cars; Array of images; Motorcycle class; Images; boolean timer Void Setup(){ size(500,700); load images load arrays ( LOOPS) } Void Draw(){ background() loops for arrays load timer for new cars coming every 3-5 seconds Motrocycle.display(); Motrocycle.collitionTest(); … Continue reading
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Homework 12.2
As I mentioned in the last class, I would be attempting to creating a simple platform game. Branching from that, I would think that I would need a character. I would start with: character class what color would my character … Continue reading
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13.1 HW
Paddle Class Of My.. Not Much Juss Decided On Project Link: http://www.openprocessing.org/sketch/97961
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HW 12.2
I Think For My Final Project Im Gonna Try To Make A Game Like Brick Breaker. I Would Need A Brick Class, A Ball Class.. A Collision Tester And I Can Make More Than One Level Depending On How Far … Continue reading
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homework 13.1
I’m not sure if the embedded code appeared when i posted it so here’s the link just in-case.
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