Author Archives: michael0494

Final Project – Erick Asadobay

For my final project I created an interactive game similar to Lane Splitter, in the main class i wrote the code for the cars and the driver, also i include the collision statements, the sound and the pictures. On the … Continue reading

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Erick Asadobay H.W 13.1

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Erick Asadobay H.W 12.2

Pseudo Code Array of cars; Array of images; Motorcycle class; Images; boolean timer Void Setup(){ size(500,700); load images load arrays ( LOOPS) } Void Draw(){ background() loops for arrays load timer for new cars coming every 3-5 seconds Motrocycle.display(); Motrocycle.collitionTest(); … Continue reading

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Erick Asadobay H.W 12.1

For the final i was thinking on creating a motorcycle game as “Lane Splitter” or an old but simple game as “Minesweeper”, im not sure yet but whether i decide to choose one or another i will try to incorporate … Continue reading

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Erick Asadobay H.W 11.2

http://www.openprocessing.org/sketch/96964

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Erick Asadobay H.W 10.2

http://www.openprocessing.org/sketch/96381

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Midterm Project!

For my midterm project I created a maze game, basically the player has to drag the mouse through four images and get  to the last one without hitting the walls, to do  this I use mousedrag to draw the line when … Continue reading

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Erick Asadobay H.W 5.1 Part 3

Loops added http://www.openprocessing.org/sketch/91422

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Erick Asadobay H.W 4.2

part 1 <iframe width=”828″ height=”680″ scrolling=”no” frameborder=”0″ src=”http://www.openprocessing.org/sketch/91175/embed/?width=800&height=600&border=true”></iframe> part 2 MidTerm Project Im planning on doing a maze where the player will have to click the mouse to draw a line through the maze to get to the end. To do … Continue reading

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Erick Asadobay H.W 4.1

int cx=10; int cy=10; int cw=100; int ch=100; int x=150; int y=150; int x1=150; int y1=150; int w=100; int h=100; int w1=100; int h1=100; int speed=2; int state=0; boolean rec=false; boolean rac=false; boolean sun=false; void setup() { size(400, 400); } … Continue reading

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