Final

Spot [] spots = new Spot [columns];
Spot [] spots2 = new Spot [columns];
Spot [] spots3 = new Spot [columns];

//———————————–SETUP——————————-

void setup() {
size(505, 288);

images[0]= loadImage (“pic1.jpg”);
images[1]= loadImage (“pic2.jpg”);
images[2]= loadImage (“pic3.jpg”);
images[3]= loadImage (“pic4.jpg”);
images[4]= loadImage (“pic5.jpg”);
images[5]= loadImage (“pic6.jpg”);
images[6]= loadImage (“pic7.jpg”);
images[7]= loadImage (“pic8.jpg”);
images[8]= loadImage (“pic9.jpg”);
images[9]= loadImage (“pic10.jpg”);
images[10]= loadImage (“pic11.jpg”);
images[11]= loadImage (“pic12.jpg”);
images[12]= loadImage (“pic13.jpg”);
images[13]= loadImage (“pic14.jpg”);
images[14]= loadImage (“pic15.jpg”);
images[15]= loadImage (“pic16.jpg”);
images[16]= loadImage (“pic17.jpg”);
images[17]= loadImage (“pic18.jpg”);
images[18]= loadImage (“pic19.jpg”);
images[19]= loadImage (“pic20.jpg”);
images[20]= loadImage (“pic21.jpg”);

for (int i = 0; i < pics.length; i++) {
//randomSeed();
pics [i] = new Picture (images[int(random(images.length/3))], i*width/pics.length, 0);
}
for (int i = 0; i < pics2.length; i++) {
pics2 [i] = new Picture (images[int(random(images.length/3, + (images.length/3*2 )))], i*width/pics.length, 100);
}
for (int i = 0; i < pics3.length; i++) {
pics3 [i] = new Picture (images[int(random(images.length/3*2, images.length))], i*width/pics.length, 200);
}

for(int j = 0; j <spots.length; j++){
spots[j] = new Spot(j*width/spots.length, 0);
}
for(int j = 0; j <spots2.length; j++){
spots2[j] = new Spot(j*width/spots.length, 100);
}
for(int j = 0; j <spots3.length; j++){
spots3[j] = new Spot(j*width/spots.length, 200);
}

}

//———————————-DRAW—————————————

void draw() {
background(255);
/* for(int j = 0; j<spots.length; j++){
spots[j].show();
}
for(int j = 0; j<spots2.length; j++){
spots2[j].show();
}
for(int j = 0; j<spots3.length; j++){
spots3[j].show();
}*/

for (int i = 0; i < pics.length; i++) {
pics[i].display();
pics[i].drag(mouseX, mouseY);
}
for (int i = 0; i < pics2.length; i++) {
pics2[i].display();
pics2[i].drag(mouseX, mouseY);
}
for (int i = 0; i < pics3.length; i++) {
pics3[i].display();
pics3[i].drag(mouseX, mouseY);
}
}

//———————————MOUSE-PRESSED—————————————-

void mousePressed() {
for (int i = 0; i < pics3.length; i++) {
pics3[i].clickedOn();
}
for (int i = 0; i < pics.length; i++) {
pics[i].clickedOn();
pics2[i].clickedOn();
}

}

//———————————MOUSE-RELEASED—————————————

void mouseReleased() {
for (int i = 0; i < pics3.length; i++) {
pics3[i].stopDragging();
}
for (int i = 0; i < pics.length; i++) {
pics[i].stopDragging();
pics2[i].stopDragging();
}

for (int i = 0; i < pics.length; i++) {
for (int j = 0; j < spots.length; j++) {
pics[i].check(spots3[j]);
pics2[i].check(spots2[j]);
pics2[i].check(spots[j]);
}
}

for (int i = 0; i < pics2.length; i++) {
for (int j = 0; j< spots2.length; j++) {
pics[i].check(spots[j]);
pics[i].check(spots2[j]);
pics2[i].check(spots3[j]);
}
}
for (int i = 0; i < pics3.length; i++) {
for (int j = 0; j x && mouseX y && mouseY < y + h) {
on =!on;
dragging = true;
}
}

void check(Spot s) {
if (dist(x,y, s.x, s.y) < 40) {
x = s.x;
y = s.y;
}
}

void stopDragging() {
dragging = false;
}

void drag(int mx, int my) {
if (dragging) {
x = mx + offsetX;
y = my + offsetY;
}
}
}

//————————————-SPOT CLASS—————————————-

class Spot {
int x;
int y;
int w;
int h;

Spot(int tempX,int tempY) {
x = tempX;
y = tempY;
w = 100;
h = 100;
}

void show(){
fill(123);
rect(x, 0, width, height);
rect(x*100+0, 100, width, height);
rect(x, 200, width, height);
}
}

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