Research Project Outline


1. Introduction

Explain in detail the topic you are examining and why it is significant.
        My topic is about diversity (gender, LGBT.etc)  in video games and how they impact the people who play them without stereotyping the designs. 

2. Background/Review of the Literature

Include a summary of the basic background information on the topic gleaned from your literature and sources review (you can include information from the readings and class, but the bulk should be outside sources).
        This week we went over for diversity helps create designs while using their past experiences and ethnicity in their work, because if they don’t, other people won’t be able to express it as well as them. 

3. Rationale

A description of the questions you are examining and why you are exploring this topic.
Has having representation of something you feel deeply about made you want to play a game more? 

Have different character designs inspire you to buy a game and if so which ones?
Is your culture ever used in a character model and expressed correctly (clothing, voice lines, design)

What games have achieved this goal and why?

4. Method and Design

A description of how you will go about collecting resources/data and how you plan to present the information in your presentation.

I want to interview classmates, friends, and online people on their takes. I have a few friends who make games, and asking them about how they came up with their designs or use of other cultures in their game crosses their mind, and what they use to research their ideas. 

5. References

List the resources and references you have found so far. Include all references in MLA style.

Lin, Brittney. “Diversity in Gaming: An Analysis of Video Game Characters.” DiamondLobby, 17 Sept. 2021, https://diamondlobby.com/geeky-stuff/diversity-in-gaming/#:~:text=Gender%20Diversity%20in%20Video%20Games%2079.2%25%20of%20main,characters%20in%20games%20are%20females%20of%20non-white%20ethnicities. 



Webb, Jack. “Diversity in Games: The Best (and Worst) Examples of Representation.” London Evening Standard | Evening Standard, Evening Standard, 12 June 2020, https://www.standard.co.uk/tech/gaming/video-game-diversity-representation-a4461266.html.


Team, Plexstorm Community. “The Importance of Diversity in Video Games.” Medium, Plexstorm, 28 Jan. 2019, https://medium.com/plexstorm/the-importance-of-diversity-in-video-games-e0aef82508a2.