Abstract: Minecraft is a popular sandbox video game where users can craft various goods from material found in the game. Some in-game goods can be use to create circuits. In this talk we will go over basic concepts in mathematical logic and see how they can be applied to construct circuits of interest in Minecraft.
Date: Oct. 24, 2019
Time/Room: 12:45-2pm in N1002
Speaker: Brad Isaacson
Title: An Elementary Proof of the Reciprocity Formula for Dedekind Sums
Abstract: In this talk we will analyze various games of chance, including the Monty Hall Problem and Race to the Finish from Let’s Make a Deal and Plinko from The Price is Right. We will use both theoretical and computational methods to understand the probabilities of winning such games.
- The place of multi-armed bandits in the A/B testing industry,
- Thompson sampling and the basic theory of Bayesian bandits,
- Bayesian approaches for accommodating nonstationarity in bandit feedback,
- User experience challenges in driving adoption of these technologies by nontechnical marketers.
We will focus primarily on noncontextual bandits and give a brief overview of these problems in the contextual setting as time permits.
Are you interested in helping to develop clean energy solutions? Are you considering graduate school or curious about research? This talk will highlight research in sustainable energy generation and storage at Binghamton University, including my group’s work on solar energy conversion using organic materials and nanomaterials. I will then outline opportunities to participate in energy research as a paid summer researcher or graduate student. These opportunities are open to students majoring in mathematics and all areas of science.
This will be a series of presentations by various undergraduate students on their research projects. Topics include:
- Simulating Microgravity
- Mathematical Modeling in the Air Quality Control
- A Quantum Leap: The Mathematics of Quantum Mechanics
- Sorting Algorithms Visualized
- Geometry Expresses its Designs in Art and Architecture
- A “Puzzling” solution to a stacking of cubes problem