Author Archives: Mix Masta Papa Pump

Lab Report: Week 4-Sensor play

Objective: Play with controllers in Blender   Tools: Blender logic editor, Near sensor, ‘and’ and ‘nor’ controllers, ‘visibilty’ actuator.     Method: To start, open the logic editor in blender. For this example we’ll be using two cubes. Set one … Continue reading

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Journal Entry 4: Inputs

So on the topic of inputs I’d thought I’d continue with the Oculus Rift as I did in my last journal post. The purpose of any virtual reality headgear is to immerse the user as much as possible; the Oculus … Continue reading

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Journal entry week 3

So for any technology that has any kind of interactive 3D, I saw something that really caught my attention with it’s potential. It’s called Oculus Rift. Oculus Rift is a set of interactive 3D goggles that render the wearer’s view … Continue reading

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Lab report #2: Logic in Blender

Objective: Begin understanding the logic editor in Blender Materials: Blender Method: Go to the bottom of the window and change the view to Logic Editor and add “sensors” to react to certain button inputs and set objects as “actuators” to … Continue reading

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The Intro

Before you ask, yes I am that person whose post you think you’re reading. If you guessed this is David, you’re correct. If you guessed someone else, you’re still right, because I’m everywhere and nowhere. IF you see me under … Continue reading

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Lab report: Week #1 Blender stuff

Materials: Blender 3D modeling program Summary: This week, we started working on blender stuff. Real easy so far since he’s introducing the program so no serious stuff yet. The terms I picked are “render“, “keyframing“, and “lights“.   Terms: Render … Continue reading

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Alert!!

This is deadly bananas reborn under my new name. Tremble in FEAR!!

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