Lab report #2: Logic in Blender

Objective: Begin understanding the logic editor in Blender

Materials: Blender

Method: Go to the bottom of the window and change the view to Logic Editor and add “sensors” to react to certain button inputs and set objects as “actuators” to react to the button inputs.

Results: I did a little bit of stuff with the editor so far. I couldn’t get too deep into it but I wanted to do collision detection but I couldn’t figure it out. I look forward to doing more with it.

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