Monthly Archives: April 2013

journal entry 9: final project proposal

My idea for a final project is to create a game (shocking, I know).  I have two ideas for a game, not sure which one I wan to do more. Game Idea #1: Who here remembers House of the dead? The … Continue reading

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Journal Entry – Group Project

I am proud to be part of the amazing Gabby, Remy, Justin, and Stephanie Group for our final project for 3D animation. We intend to create a template for a video game that is geared toward 9-14 year olds. It … Continue reading

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Case Study – The Wonder that is Garry’s Mod

This case study will focus on everything about Garry’s Mod, because Garry’s Mod is quite easy to explain in my opinion. I’ll cut right to the chase. Garry’s Mod is a physics sandbox. Unlike regular games there aren’t any predefined … Continue reading

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Case Study / Red light camera with motion capture technology

  As wonderful as it is that sensors are used for things we want and love, but in today’s time they’re also used for things we hate like traffic violations.  Now whenever you pull up to a light you’ll think … Continue reading

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Case Study – The 3d GPS

Specifically this case study will associate the most popular automobile app, which is the 3d navigation system, with three main components of the Blender game engine;  sensor, controller, and actuator. I decided to focus my case study around a growing … Continue reading

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Case Study: Laser Keyboard, Rosa Lee

The virtual keyboard, also known as the laser keyboard is made by Celluon.  Celluon is a company that specializes in researching and making portable input applications using 3D electronic perception technology (EPT). The company headquarter base is in Seoul, Korea.  … Continue reading

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Case Study: Portal, David Evangelista

Portal is a decently known game made in the year 2007.  It was made by the company known as Valve, who released the game as well as several others in a package known as “the Orange Box.”  After lots of … Continue reading

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Remy’s Case Study

The OUYA is the first open source videogame console. It started as a Kickstarter project with a goal  of $950,000 and acheived start up funding of approximately $8,500,000. The inspiration behind the project was to open up the console industry … Continue reading

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Case Study – Mid Term

Over the course of these past two months I have become enamored with 3D animation. Not only that – I am determined to get good at it. Some may find this interesting because I am not a gamer and I … Continue reading

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Case Study – “Tears of Steel” Blender Movie

Link to the document (Google Drive)

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