My Midterm proposal

For my midterm, I planned to create a soccer/fuzz ball game whereby the players changes position whenever the ball touches them. I will ellaborate more on this as time goes on..

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midterm

i really want it to be on something coming out of the screen like vivd dream i had or something diffrerent.

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Alyssa Seosankar – Midterm Project

At the moment I have no idea what to do my midterm project on 🙁

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Alyssa Seosankar – Prof. Higgins – HW 4.2 Part 1

//Alyssa Seosankar – Prof. Higgins – HW 4.2 Part 1

int eyeoutline = 3;
int colorb = 0;
PImage myImage;

void setup(){
//Setting the window size
size(500, 400);
//Inserting image
myImage = loadImage(“window.jpg”);
}
void draw() {
//Background tint
if(mousePressed){
tint(255, 0, 0);
}
else {
image(myImage, 0, 0, 500, 400);
}
//Inserting image
image(myImage, 0, 0, 500, 400);
//Drawing left eye of creeper
smooth();
fill(colorb);
stroke(216, 191, 216);
strokeWeight(eyeoutline);
ellipse(210, 180, 40, 40);
line(190, 130, 230, 150);
noFill();
noStroke();
fill(255, colorb, colorb);
triangle(200, 170, 200, 190, 225, 180);
//Drawing right eye of creeper
fill(colorb);
stroke(216, 191, 216);
strokeWeight(eyeoutline);
ellipse(300, 180, 40, 40);
line(280, 150, 320, 130);
noFill();
noStroke();
fill(255, colorb, colorb);
triangle(290, 170, 290, 190, 315, 180);
}

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Jad Atoui – Midterm project

I’m planing on creating an audio/visual interface that consists of making someone able to assign audio samples to multiple shapes and images .

For audio : There will be a sine wave as a spectrum for the audio input ,   buttons to make the different sounds play or pause ( boolean condition ) , sliders build with mouseDragged() option to control the fading of the sounds  .

For visuals : There will be some images  with sliders to control their sizes  . The visibility of the images is assigned to the to the buttons that triggers the sound . ( boolean , if/esle condition ) . When the sound buttons are pressed the images will show up .  Each image is assigned to one button .

As a result , the user will be able to synchronise sounds with visuals . 

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hw2.1

//fix the 16 errors

void setup(){
size(200,200);
}
void draw()
{

background(0);
fill(255);
ellipse(100,175,50,50);
line(300,300,400,400);
rect(mouseX,mouseY,50,50);
}

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hw2.1

//fix the 16 errors

void setup(){
size(200,200);
}
void draw()
{

background(0);
fill(255);
ellipse(100,175,50,50);
line(300,300,400,400);
rect(mouseX,mouseY,50,50);
}

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hw

void setup() {
size(500, 350);
frameRate(15);

}
int x=0;
void draw()
{
x=x+5;
if (x>550) {x=0;}
background(0);
ellipse(x,175,50,50);

}

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Hw

float x= 200;
float y= 200;
float speed = 2;
void setup(){
size(200,200);
smooth();

}

void draw(){
background(0);
x = x + speed;

ellipse(mouseX,mouseY,20,20);

}

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HW 5.1 part 3

http://www.openprocessing.org/sketch/91466

Updated Tears Into Loop

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