Virtual Reality’ Potential Displayed at Game Developer’s Conference

I find this article to be interesting because design is what virtual reality still somewhat struggles to grasp. In game shading is not perfect, spatial depth is strainuous on weak processors, and even simple design aesthetics like pattern and texture can sometimes appear to be lacking due to lack of goggle quality. Such technology has been tinkered with for decades and it has yet to be perfected, which intrigued me.

http://www.nytimes.com/2015/03/09/arts/video-games/virtual-realitys-potential-displayed-at-game-developers-conference.html?ref=video-games

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