From the Bill Mogriddes’ book designing interaction the person I choose to write about who contributed to his book is Will Wright. As some of you may know Will Wright is a well known and highly regarded game designer who’s body of work includes the Sims which is one of the most successful video game franchises ever. I’m not the biggest fan of his games but I do respect them and understand why they are held in high regard. Will Wright’s games rewards the users compulsion and they are very sandbox like. You may find these games are endless in content with many things for you to due all driven by your compulsion.
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