So for this weeks’ journal entry, I’m talking controllers; Things that check if conditions are true or false and allow actuators to execute or not. Once again, I’ll be using the Oculus Rift for this post; but who doesn’t like talking about the Oculus Rift?!
Anyway, I’m afraid I don’t have much to show since the Rift is still in production and they don’t want anyone stealing their stuff. What I do know is that their SDK(which is unavailable) will allow the Rift to be used in several different kinds of hardware and software which include PCs(obviously), smartphones and consoles eventually. I’m actually interested as to how they will incorporate smartphones with the Rift but nothing yet on that front. Going back though on the SDK, Epic Games and Unity Technologies have announced that they will integrate support for the Rift on their engines so I figure whenever this gets released that it will be quite the storm.
please forgive my ignorance but what is Rift?
He wrote a blog post on it for journal entry week 3.
The application for this thing is really what gets me excited. I don’t only mean in video gaming, but imagine this getting so sophisticated that surgeons could train in a digital environment before ever picking up a scalpel and trying it on a real person.
I still want this….Take my money
I would be right there with you, except it doesn’t work currently for people with glasses. Play blind or go home for us.