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Monthly Archives: May 2013
Journal Entry 5/7/2013
Assisted Rich with the character selection in Blend swap. I was able to find a fully rigged and animated wolf. I Created a master folder on my hard drive to organize and store all project related documentation and files. Coordinated … Continue reading
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Journal Entry 5/2/2013
Ian Hodgson Journal Entry 5/2/2013 Work Load Itinerary –Timeline (4/25)- Goals: · Complete the slide show presentation for the king of Israel Assign team members their parts for presentation Work on the time limits for each presenter’s part Gather each … Continue reading
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Journal Entry: Matope, Remy’s Progress II
Done before class: First to third person camera animation, PageUp (and vice versa, PageDown) Movement controls, W, A, S, D, Space (forward, left, backward, right, jump) Added a “cone of focus” for NPC interaction. This cone is stuck to the … Continue reading
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(Project-KOI) Sounds for the Game
Sound files for the King of Israel game: No. Filename Length Type Size 1 bgm.wav 67 sec Background music 12 MB 2 sheep1.wav 1 sec When sheep is clicked 12 KB 3 sheep2.wav 3 sec When player gets sheep 37 … Continue reading
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(Project-KOI) Game flow/walk through
Game flow/walk through increase the size of the pen when he comes out of hut shrubs blocking entire doorway which he has to clear through prompts/instructions instructions comes up, go check on your sheep all goals will be in gold … Continue reading
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(Project-KOI) Character abilities
Character Abilities stomp of shaft (all sheeps stop) make temple for praying bear swipe wolf launch to attack blood for attack die scene find sheep and bring it to the rest area and on boat bar for point & life … Continue reading
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Journal Entry: Project Status
So I haven’t done this in a while but since the project was proposed, I’ve made alot of headway in my job as the animator and modeler. Here’s the rundown: Basic enemies have walk and attack animations. This goes … Continue reading
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Return of the Jedi / EA
http://www.ea.com/news/ea-and-disney-team-up-on-new-star-wars-games
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Journal Entry: Matope, Remy’s Progress
Done before last class: First to third person camera animation, PageUp (and vice versa, PageDown) Movement controls, W, A, S, D, Space (forward, left, backward, right, jump) Done for last class: Added a “cone … Continue reading
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