lab report week 6: deconstructing Blender game example

objective: deconstruct and learn about Pinball Blender game

material:

  1. Pinball game
  2. Professor baker
  3. logic editor

methods:

  1. when opening game, make sure load ui option is disabled
  2. enable logic editor
  3. select an object
  4. look at the sensors, controllers, and actuators
  5. examine how the selected object interacts with the rest of the game

results: despite pinball being a simple game, the logic behind making all the objects work together is no easy task.

discussion: in the beginning, i was able to follow the general logic of the game, but looking at some of the advanced objects, I got lost in the logic of how it works.

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