objective: deconstruct and learn about Pinball Blender game
material:
- Pinball game
- Professor baker
- logic editor
methods:
- when opening game, make sure load ui option is disabled
- enable logic editor
- select an object
- look at the sensors, controllers, and actuators
- examine how the selected object interacts with the rest of the game
results: despite pinball being a simple game, the logic behind making all the objects work together is no easy task.
discussion: in the beginning, i was able to follow the general logic of the game, but looking at some of the advanced objects, I got lost in the logic of how it works.