Thursday 02/21/13
Week 4
Objective:
Try out as many sensors for Blender game engine in an attempt to understand how each works.
Materials: Blender Software, Computer
Methods: Activate a multiple sensors and play to see what it does
Data: The Near sensor sets a perimeter for and object to be detected
Analysis: Although each sensor has different functions, there are several ways to achieve one action.
Results: I was able to test the near and keyboard sensor. I was able to make a block interact with both. The block disappeared when it was close to a static actor, and reappeared at a set distance. We also made it blink using the space bar.
Discussion: What you like about controllers. Compare them to a known device and how it relates. Week 5 journals due Mon.