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Author Archives: michael
midterm
i really want it to be on something coming out of the screen like vivd dream i had or something diffrerent.
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hw2.1
//fix the 16 errors void setup(){ size(200,200); } void draw() { background(0); fill(255); ellipse(100,175,50,50); line(300,300,400,400); rect(mouseX,mouseY,50,50); }
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hw2.1
//fix the 16 errors void setup(){ size(200,200); } void draw() { background(0); fill(255); ellipse(100,175,50,50); line(300,300,400,400); rect(mouseX,mouseY,50,50); }
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hw
void setup() { size(500, 350); frameRate(15); } int x=0; void draw() { x=x+5; if (x>550) {x=0;} background(0); ellipse(x,175,50,50); }
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Hw
float x= 200; float y= 200; float speed = 2; void setup(){ size(200,200); smooth(); } void draw(){ background(0); x = x + speed; ellipse(mouseX,mouseY,20,20); }
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HW a moving ball horizontal
float x= 200; float y= 200; float speed = 2; void setup() { size(600, 600); smooth(); } void draw() { background(0); x= x + speed; ellipse(x, y,50,50); fill(255,0,0); }
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Hw ball
float x= 200; float y= 200; float speed = 2; void setup(){ size(200,200); smooth(); } void draw(){ background(0); x = x + speed; ellipse(mouseX,mouseY,20,20); }
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michael haynes
/** * Continuous Lines. * * Click and drag the mouse to draw a line. */ void setup() { size(640, 360); background(102); } void draw() { stroke(255); if(mousePressed) { line(mouseX, mouseY, pmouseX, pmouseY); } }
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