float x= 200;
float y= 200;
float speed = 2;
void setup(){
size(200,200);
smooth();
}
void draw(){
background(0);
x = x + speed;
ellipse(mouseX,mouseY,20,20);
}
float x= 200;
float y= 200;
float speed = 2;
void setup(){
size(200,200);
smooth();
}
void draw(){
background(0);
x = x + speed;
ellipse(mouseX,mouseY,20,20);
}
Our goal is to make the OpenLab accessible for all users.
Our goal is to make the OpenLab accessible for all users.