New Updates (Areas and Attacks)

Updated textures for the forest (Bark and Leaves).

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I added two new areas, but I am thinking of redesigning the ocean area as a whole, to include less land, different textures, and more water areas.

Version one of the water area, but this may change …
Nova underwater (I placed a blue filter over the screen, but it needs to be tweaked a bit)
A siren in the water area, on an enemy spawn circle

The fire area looks a bit dead, so I will work on adding flame bushes and more environmental assets.

I added a storm attack, which is basically spewing lighting charged storm clouds at the enemy.

May fix up in the future, to make clouds appear more gray.