Sara Gómez Woolley’s Profile
My Courses
BAM | The Art of Visual Research
This hands-on course will focus on the rich potential connections between comics that delve into a specific time and place, and the research underpinning those narratives. We will explore a variety of research based drawing and art-making techniques and consider the relationship between research and representationalism. Emphasis will be placed on individual stylistic exploration. We will explore key elements of elements of story: character and setting, through the lens of visual research and purposeful design. Course outcomes will include a project proposal including primary characters, settings, and additional items key to understanding visual narrative such as such infographics or maps. We will explore both the uses of primary source materials (observation, photographs, newspapers, collage elements) in nonfiction and fiction graphic novels, as well as partake in our own research to supplement either a graphic work in progress, or a proposal that will accompany our final thesis project. 3 Credits, 4 Hours
This openly available model course contains course information, learning outcomes, suggested weekly topics and projects, video resources, quizzes, and more. It may be cloned and adapted by any faculty member teaching this course.
This course is an introduction to the basic components and practices of pre-production, production and post production methodologies for content creation in commercial video and film. Students will learn the basics of all stages of production for content creation. The course will explore modes of communication such as commercials, public service announcements, fictive works, documentary and journalism. Students will analyze the fundamental principles of film and television communications with emphasis on examining the interaction of design and technology. Post-Production exercises with software such as Adobe Premiere and Adobe After Effects will be an integral part of the course. These assignments demonstrate proficiency in pre-production and production of content for film and video. This digital filmmaking class introduces the basic components and practices of pre-production and production for content creation in commercial video. Students script, storyboard, light, shoot, and edit short videos including interviews, commercials, narratives, and public service announcements in order to convey ideas to a target audience.
COMD 3633, Advanced Strategies in Illustration, FA23
This course is designed to prepare the student for entry into the professional world of illustration. The development of a portfolio demonstrating a high level of skill and a personal style, as well as the ability to discuss the work in formal and conceptual terms, is the primary focus. Additionally, the student will be introduced to a variety of professional practices and develop a familiarity with the local, regional, and national scenes. The portfolio contents should demonstrate the student’s versatility and advanced skills while demonstrating consistency in presentation. This course is broken into 4-course goals: Portfolio Development, Professional Skills, Business Practices, and Authorship.
BAM 70500-02 |The Art of Visual Memory, FA2023
In this hands-on course, students will explore the genre of biography and memoir as expressed through comics. Through readings, written responses, discussion, and hands-on assignments, we will examine the diversity, long-tradition, and power of life writing in the comic book medium. This course is appropriate for all levels of familiarity with drawing and art making. Students will be encouraged to work in a variety of creative media – but individual project outcomes will be tailored to each student’s specific expertise and interest in the genre. Coursework will focus on learning the “language of comics”, ( panels, pages, timing, beats, etc.) with the goal of applying that language to create original sequential illustration projects such that combine words and images to tell personal narratives. Through active, creative practice in the medium, we will examine the relationship between words and images in this exciting form of writing where both parts are meant to be read. 3 Credits, 4 Hours
My Projects
City Tech’s Source for Academic Affairs Information
The COMD Hub (IN DEVELOPMENT) provides support for faculty and staff, including teaching, admin, and program development resources. Join The COMD Hub to receive essential communications from the Department Chair, CLTs, and the City Tech Administration.
Grace Gallery is located on the 11th floor of Namm at the New York City College of Technology – City Tech. The project site hosts a calendar of upcoming exhibitions, event listings, BFA Show submission forms, and more!
This project was created to recognize BIPOC, (Black, Indigenous People of Color,) designers and artists.
City Tech’s Communication Design department presents the second annual BFA Student Show! This online exhibition showcases the excellent work of current COMD students in eight categories: Advertising, Graphic Design, Illustration, Photography and Motion, and Web / Interactive. Visit The BFA Show 2021 project site to view the full exhibition.
My Clubs
City Tech’s Ink Club is a place where illustrators and sequential artists can discuss and practice their craft in storytelling. On Openlab we’ll share links to helpful resources, general information, and post about events ad work we’re creating.