Tag Archives: wk4

LAB REPORT WEEK 4: Blender’s Actuators – A Deeper Look

Objective: My goal was to provide a more detailed analysis of the actuators in Blender in the length of a single class. Materials: Blender Methods: Open Blender Open the Logic Editor Test each of the actuators Results: Visibility: makes things … Continue reading

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LAB REPORT WEEK 3: Blender’s Python Console’s Functionality

Objective: My goal was to identify how Blender presents itself within the python console it provides. Materials: Blender (software) Methods: Open Blender Set the rendering to “Blender Game” Go to Materials (the icon looks like a globe with a four-square … Continue reading

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