Objective: Learn about the sensors in Blender
Materials:
- Logic Editor
- near sensor
- AND controller
- visibility actuator
- keyboard sensor
Methods:
- enable logic editor
- select first object – set physics type to static and have actor checked
- select second object – set physics type to rigid body and have actor checked
- add near sensor – set distance to 2
- add AND controller
- add visibility actuator – uncheck visible
- add second near sensor – set distance to 2 and click invert
- add second AND controller
- add second visible actuator – make sure visible is checked
- select third object – set physics type to static and have actor checked
- removed second near sensor
- changed first near sensor to keyboard sensor
- hit key – set to space bar
Results: I was able to play with two of the many sensors Blender has.
Discussion: Due to running out of time, I was unable to play with the other sensors Blender has.