Born on June 9th 1970, Rob Pardo is a game industry legend who has been game designing on a broadly known level since 1994. His biggest works till today consist of mostly Blizzard entertainment games like some expansion packs of World Of Warcraft. The reason i chose Pardo as my inspiration because as a former wow-player, i remember my earlier experiences with the game and loving the entire atmosphere of the game. Rob’s way into blizzard was at first being a game tester, which i also aspire to be because I think its cool and there is a certain gift you get when the weight is on your shoulders to make sure every game you test is at its maximum potential in terms of gameplay. I believe by Rob experiencing being a tester, he developed a new found relationship for users that made him connect with them on a higher level.Rob Pardo has been game designing for years and contrary to popular tendencies, he always tries to tread a different path when designing a new/different game. Most people in general try to stick with what they know, but he admits that he loves to challenge himself and try to give the user something they’ve never seen before. For the way he goes about things and his purpose, Rob Pardo holds the spot for my current inspiration for my career.
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