Wale Raji
Ian Hodgson
Richard Morehead
Rosa Lee
Kim Yoonshik
The Title of project will be King of Israel – God’s chosen.
Game concept :
This game is based on the life of the Biblical character, David. The game chronicles the adventures of David as a young shepherd who had to defend his sheep from wolves, and bears. As he grows older and more experienced he gets to fight a Philistine soldier called Goliath (hence the term David vs Goliath). After he fights Goliath he is then chased by the reigning King Saul, who is jealous of David’s popularity. Our young shepherd becomes a national fugitive and must constantly be on the run from King Saul. Eventually Saul dies and David ascends throne of Israel, hence the title. As King he is also the commander of the Israelite Army and he goes on many battles.
Player’s role : David as a shepherd and brave soldier.
Player’s Actions : Walk (control arrow keys to avoid obstacles) / pick up and carry – shoot (throw) stones to enemies / kneel and pray / yield / and so on.
Sheep’s : Graze / walk / bleat / panicky die
Wolves : Howl / bark / growl / attack / die
Bears : Growl / stand / attack / die
Rewards : finding sheep, recharging Faith gauge and grows aura by reading Bible he found or praying with fantastic audio and visual effects.
Failure sequence : When losing sheep or under attack of enemies, unpleasant audio and visual effects of screaming sheep and blood.
I missed many things we talked earlier for the project so it will be added soon, these are the rough idea we have so far for the final project!