Objective: Understand how some objects actuators work with other objects
Tools: Blender logic editor
Methods: Open up a game in the gamekit folder retrieved from Blender’s site. Before opening, un-check the ‘Load UI’ option. Click on an object within the layer window and the top right=hand corner of the screen and you’ll see all the sensor,controller, and actuators that are connected to it by clicking on an object.
Discussion: Surprisingly, some games are alot more complicated than I thought. The pinball game for example has many things attached to only the ball for example. Same goes for the boat in the subracer game.