Lab Report Week 4: Sensors

We’ve gone over the new release of the PS4 and Google glass. Then got into blender and reviewed how to change the light source to sun, point, hemi, area and move the direction and where it’s coming from. Reviewed logic editor again.

OBJECTIVE: Our object is to try out as many sensors as possible in the logic editor.

MATERIALS: Blender’s Logic Editor: Sensors I’m using “and, keyboard, visible object.

METHODS: Making a cube disappear. Make cubes into actors so they can participate in logic editor physics.

RESULTS: we played with the near sensor for an hour and a half. the finished product was a cube that can vanish with the press of the keyboard or by being near the object.

Notes “Programming Add-Ons For Blender 2.5”

This entry was posted in Uncategorized. Bookmark the permalink.