TITLE: Lab Report Week 4 (Working with sensors)

OBJECTIVE:Learned how lighting work in blender.
To try out as many sensors as possible in Blender Logic.

MATERIALS: Blender-Game Logic Editor

METHODS: Lighting- able to switch to spot light
Made extra cubes- must be in object mode, if not then it’s just adding geometry instead of actual box.
Can set boxes to wire mode.
Give sensor name so we don’t get confused.
Did conditions for sensor.
Must have static cube to actor.
Cube appeared and disappeared with sensors, play with the distant to test out.

RESULTS: After playing with the distance on sensors, it works a lot better.

DISCUSSION: Discussion on console game and pc games. Also discussed how Google is changing their work perspective strategy.
Google is moving more advances in Augmented Reality.
Trial and error on sensors for box in blender game logic.

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