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Monthly Archives: February 2013
week 6 lab 5
Seitman Lab 5 – Journal 6 – Controller Objective: To manipulate as many controllers as possible by building on the sensor lab we had the previous week. Methods: To add a variety of controllers to my 3 cube scene with … Continue reading
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Week 5 Lab Report
Week 5, 2/28 Objective: Play with the controller property of blender. Materials: Computer, Blender Methods: Play with Blender and try to get the controller working along with a sensor and actuator. Made the cube vanish using the vanish properties, as … Continue reading
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Lab Report #5 Week 6
TITLE: Lab Report #5 Week 6 OBJECTIVE: To try out several controllers and memorize their functions MATERIALS: Blender Logic Editor, left and right hands METHODS: We basically did what we did last week just to start things off, get … Continue reading
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Lab Report Week 6: looking over controllers this week.
Objective: learning the controller, game properties. METHODS: We made a visibly toggle thing using an actuator controller. Materials: Sensors, Controllers, Actuators: visibility, Game properties. Results: Moved a square wtith the the arrow keys, change the visibility with the space bar … Continue reading
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Lap report week 5: controllers
Objective: Become familiar with controllers in Blender Tools: Blender, Logic Editor Method: There are several controllers for using i the Logic Editor such as And, Or, and Nor. Each Has a different effect on the actuators in which they are … Continue reading
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Week 5 Lab
Ian Hodgson Week 5 Lab Controllers 3D interactive Professor Baker Thursday February 28, 2013 Objective: Review previous class 3d environments using sensors in blender. Understanding and applying functions for controller in connection to the sensors. In manipulation of an object … Continue reading
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lab report week 5: playing with blender’s controllers
objective: learn about the controllers in Blender materials: logic editor keyboard sensor AND controller visibility actuator OR controller motion actuator XOR controller methods: enable logic editor add keyboard sensor – set key to spacebar add AND controller add visibility actuator … Continue reading
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Lab Report Week 5
TITLE: Lab Report Week 5 OBJECTIVE: Continue learning controller MATERIALS: Blender Logic Editor METHODS: Visible toggle- Sensor (keyboard -spacebar), AND controller, Visibility Actuator (visible uncheck) Visible/Invisible- Sensor (Keyboard -spacebar) sensor, NOR controller, Visibility Actuator (visible checked) In game property add … Continue reading
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Week 6 Lab Report
Thursday 02/28/13 Week 6 Objective: Continue to learn the functions of Blender. The main focus is on Actuators. Materials: Computer, Blender Methods: Play with Blender controls and see the reactions. Data: Boolean, Nor, and Analysis: Results: I was able to … Continue reading
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Week 5 Lab Report
Thursday 02/26/13 Week 5 Objective: Continue to learn the functions of Blender. Materials: Computer, Blender Methods: Play with Blender controls and see the reactions. Data: Keyboard, And, Action (default) (Frame 0-30) Analysis: Results: I was able to have controllers move … Continue reading
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