Six Games About Architecture

Some of you might be interested in exploring some of the games described in this post:

Six Games About Architecture

I went looking for a few recent examples of games that deal with architectural themes in some way. I pulled these mostly from a few of the major street games festivals that are out there, such as Come Out & PlayHide & SeekIgfest and You Are GO!

Just from this small sample size it is apparent that there are many ways to deal with a city and buildings in a game. You can use the physical layout of a space, or the stories clinging to a place. You can use games to discuss urban processes, or map not only physical but also psychological geography.

As we progress through this semester’s work, some of you might consider doing a final project that explores the nexus of architecture, archives, and locative gaming. Let’s talk about this in class.

(via farman)

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