To create the game I will be using the Unity game engine to create an environment for the player to practice their mechanical skills. I will be doing this by watching YouTube videos on design, reviewing previous game design class notes and doing tutorials for creating an environment in Unity.

To create the character, enemy, game and the game’s environment mechanics I will be using C# in a code editor / IDE to program and prototype the playable character(s) for the game. I will be creating these mechanics and the game’s logic by blue printing the rules for these mechanics on paper. Then I will use a program to see the logic visually in flowgorithm. Finally I will be using Visual Studio to program into the game engine the games logic and rules.