Kite Away is a game intended to help people improve with both mouse accuracy and skill shot accuracy. Users / Players will be able to practice their mechanics and improve their mechanics / skill. Another possible purpose of this game is to help people with wrist or hand issues work their wrist or hand to become accustomed to different mouse sensitivities.
My goal when I graduate is to get a job in software development and/or game development. In this project I will be using the Unity game engine to build a game / practice tool. I will be using my knowledge of the C# programming language to program a character who interacts with their environment, other characters. I will also try to build an AI so that the enemy will chase their intended enemy. If at all possible, or perhaps as an add-on, build a multiplayer function in the future.